With the exception of the bases the Primarch twins Alpahrius and Omegon are now finished.
This has probably been my most challenging project to date. The whole thing is about 90% self sculpted with a few bits used as armature to sculpt over. Alpharius especially is one of my favourite ever and I’m tempted to model a Space Marine Captain for my own collection based on him.
Starting off from where I left off last update, I detailed the back of the cloak with similar hydra iconography that I’d previously added to torso, three on each side. After this I then molded the cloak with a big chunk of Blu-Stuff ready to make a replica for Omegon. There is just enough flex in that mold to remove it from the model even though it is partially wrapped around it.
I then filled the mold with soft Green Stuff, smoothing it out with a large round cup soft clayshaper on the inside of the cloak. I waited 1 hour for the Green Stuff to firm up a little but not too much. This allowed me to carefully remove it from the mold without wrecking it and also fit it to the Omegon, shaping it more to my liking.
I wasn’t entirely certain how to pose Omegon so I was going to just see how it evolved. After attaching the new cloak I thought of doing somthing similar to GW’s Master of the Fleet model where he’s gripping his cloak in one hand (sort of pulling it back. Whenever a model has a cloak, purity seals, banner or other fabric item I always try to imagine wind blowing in a specific direction. In this case the wind is blowing his cloak from behind and to keep it out of the way he’s pulling it back with his free hand.
Next up was shoulder iconography. The client specifically requested a design for the shoulder pads to emulate this piece of artwork he forwarded to me. As you can see Omegon differs from Alpharius in that he bears the Omega symbol. Because the icons appear on right and left pads I made life easier on myself and molded both in Blu-Stuff. I then filled the impression of each icon with Green Stuff and pushed it onto the opposite pad (rather than letting it cure and gluing it in place after). The tiny chains around the outside of each icon were added later on. I did these chains in sections, doing the loop parts first, and after they had cured adding the tiny links between each of the loops. Anyone sculpting tiny details like this might want to ensure a more yellow than blue mix to keep the Green Stuff extra sticky and help it adhere to the plastic/resin surface better.
The final element was to replicate the head (again using Blu-Stuff) and redesign the backpack into something more akin to Mark 6 Power Armour. To replicate the head I made a cast of the face and after it had cured re-scupted to rest of the head. For the backpacks I used my standard approach of cutting the ends off of two backpacks and gluing them together to make one wider backpack (an alternative is to cut one in half, add a plasticard spacer and fill the gap with Green Stuff). I sculpted the layered style of armour on top of the plastic one layer at a time, starting at the bottom. After I had done this and added an extra layer of armour to the top and made a copy using, yes you guessed it, Blu-Stuff. The copy needed a little cleaning up but nothing major. The final step was to add rivets (from the Grandt Line product range).
This final pic is kind of how I imagined the finished models in my minds eye when I started the project with Alpharius in his commanding pose and his secret twin brother skulking in the background. I’ve not done anything more to the bases than provide platforms (supposed to be discarded/wrecked metal of some kind) for them to stand on. I may detail them up but at the moment I’m assuming the client will want these to match the bases on the rest of his army. On the subject of which, when these two models are stood next to regular Space Marine minis they do look suitably “Primarchy” (see previous update for size comparison pic).
I was slightly concerned at the beginning of the project as to whether I could pull off that “Primarchy” look without super detailed and stylised armour. I can’t help but admit I’m very pleased with these, and I’m rather looking forward to my next Primarch (Sanguinius) and some very ornate and detailed armour, I think that’ll step up the challenge to new heights.
I’m sure I’ve left out huge chunks of detail and obvious stuff so if you have any questions about this project please leave a comment and I’ll do my best to answer them.