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Category: Green Stuff

Tutorial – Green Stuff Chains

While working on my Kharn conversion I knew I had to figure out a way to remake the chains wrapped around the model’s arm. There are a few tutorials online on sculpting chains but none of them appeared to be what I needed. This method gives a more refined and squared off chain. Whilst I […]

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Sneak Peek: Small Scale Wings

Just wanted to share a quick sneak peek of a piece I’m working on for Anvil Industry. This is the two wings of a jet pack like device (as far as I know). What you see here will be split down the middle. The reverse side will be have identical details. Because I needed to […]

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Green Stuff Cast Shoulder Pad

So I’m nearly done painting the Chaos Sorcerer. In the meantime I’ve got a small post on an test I did casting a Green Stuff shoulder pad. In a recent post about silicone rubber and casting Green Stuff someone left a comment saying they were having a few problems casting a shoulder pad using my […]

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Rubber Molds & Green Stuff

Technically the title of this post isn’t entirely accurate but I’ll get to that in a bit. Any one who’s read my previous posts will have come across my use of Blu-Stuff putty to make simple push molds and simple Green Stuff casts. Whilst I’ve found this immensely useful there are limitations. Because the Blu-Stuff […]

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Mini-Tutorial: Flat Chains

On the recent Alpharius and Omegon project I sculpted some very tiny chains around the icons on the shoulder pads. The client has asked for a tutorial on how these were done, so here goes. This tutorial is for chains details that might appear in a decorative fashion (go Alpha Legion!) not actual chains. Start with […]

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Gabriel Angelos – Part 2

I put the finishing touches to the Gabriel Angelos conversion a few days ago. The two main parts of the conversion that I think require some explanation are the cloak and the Thunder Hammer (which I’ve been informed is correctly called Godsplitter). Originally I had tried to sculpt a cloak using a sheet of wax […]

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Gabriel Angelos – Part 1

I’ve kept the client of this conversion waiting a very long time for this piece, but I promised I’d have it finished in time for christmas and I intend to stick to that. Originally the brief was for an Artscale Gabriel Angelos based off of specific pieces of artwork. However, because this model will be […]

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Mold Making by an Idiot.

DISCLAIMER: Please don’t view this as a tutorial or guide. This particular venture is really just showing what I’m working on right now. It’s most certainly not the best approach but I do it this way because I’m a bit weird sometimes. So I wanted to make a mold of the torso and legs of […]

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Spiked Mace

I just wanted to share this as a separate post rather than as part of the update to my Winged Doombull project. I was very keen to replace the standard Doombull’s axe with something matching the model that inspired the conversion in the first place. The head of the weapon is actually a skin of […]

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Heavy Flamer Gauntlet

[one_half]   [/one_half] [one_half_last][/one_half_last] Here’s a Heavy Flamer gauntlet destined to be fitted to a Counts As Vulkan He’stan conversion (not mine). The process is pretty simple. I took a plastic power fist from the Assault Squad box set I believe. I removed all the surface details so that when sculpting over a new “skin” […]

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Tutorial – Sculpting Layered Armour

Just a quick one here. As I started work on a second Techmarine/MotF for a client I figured I’d show the approach to making Techmarine layer armour. There was a curing time of at least 4 hours between each of these pics so as to make sure I didn’t damage the sculpting on the previous […]

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All About Clay Shapers

Clay Shapers (also called colour shapers) are used by sculptors and some painters and are rubber tipped tools that can be used for moving and smoothing modeling putty and or paint.   These are the clay shapers I have and they’ve served me well so far but I would like some more, specifically sharp edged […]

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Tutorial – Sculpting Chapter Badges

I’ve been asked about how I sculpt chapter badges on shoulder pads more times than I care to remember so here’s a quick tutorial into how I do it. Other more talented sculptors probably have better approaches and results but this is how I tackle them. In this example I’ll be making an Alpha Legion […]

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